Jelly Splash Pop

Mar 2015 – Sep 2016

Al’s Role

  • Producer / Agile Coach

Responsibilities

  • Set up foundation of Scrum Process
  • Facilitate Key Scrum Meetings
  • Team Management
  • Scope Management
  • Backlog Prioritization
  • Change Management

Project Highlights

  • Soft-launch to A-Countries: CAN, SWE, AUS
  • Soft-launch to B-Country: PH
  • Developed a fresh game with great short-term retention (60% Day-1, 30% Day-2)

Game Trailer

Download The Game

Backstory

Team Teepee’s vision statement was to create a physics based puzzle game with a meta-game model of Gummy Drop. The idea was to make a spin-off of Wooga’s successful title, Jelly Splash.

The outcomes we produced was promising and we received a lot of positive feedback while testing. However, we didn’t pursue to go ahead with global launch as we didn’t meet our soft-launch KPI goals to find confidence in market success.

I was hired onto the team shortly before the project was green-lit from prototyping to pre-production. I was responsible for project management by shaping the team with best practises of agile development and Scrum.

I had two key partners. The first is my Product Lead, Richard Yu, who I supported in prioritizing the product backlog to maximize the output of business value in every sprint. The second was my development team which I collaborated with in order to scope our work into manageable sprints.

I was fully involved from prototyping into soft-launch. I learned what it takes to develop a “fresh” type of game and how to compete in a saturated market that involves high-marketing budgets. I also learned how to internally process a cancelled project when it does not make sense continue from a business perspective.

Although we fell short on reaching the global stage, I had a great experience as I practised how to manage all the highs and lows of project management: scoping releases, resource management, team on-boarding, inter-personal management, release management. The whole 9-yards. Would do it again with this set of people.